We all like to have fun, right? What is it about games that makes them so fun? Is it gameplay? Social interaction? Achievements and accomplishments? Our panel of thought leaders will share their perspectives on what it takes to build a fun game and why building fun into games is more difficult than it looks.
Panelists:
» Erik Bethke - CEO, GoPets
» Dr. Ian Bogost - Founding Partner, Persuasive Games
» Nicole Lazzaro - President, XEODesign, Inc.
» John Welch - Co-Founder, President & CEO, PlayFirst
Moderator:
» Jeremy Liew - Managing Director, Lightspeed Venture Partners
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Por :
charleshudson3
Duración:
54:03 Min
Vistos:
390
Publicada:
7/30/2008